# frozen_string_literal: true require_relative "../config/app" Hanami.app.prepare repo = ClashDeckGenerator2::Repos::CardsRepo.new roles_repo = ClashDeckGenerator2::Services::CardRolesRepository.new generator = ClashDeckGenerator2::Services::DeckGenerator.new( cards_repo: repo, roles_repo: roles_repo ) deck = generator.call deck = deck.last if deck.is_a?(Array) && deck.first == :cards puts "========================================" puts "DECK GENERATED SUCCESSFULLY" puts "========================================" deck.each_with_index do |card, index| roles = roles_repo.roles_for(card.name) meta_flag = card.is_meta == 1 ? "META" : "NON-META" puts "#{index + 1}. #{card.name} | #{card.type} | #{card.rarity} | #{card.elixir_cost} | #{meta_flag}" puts " roles: #{roles.join(', ')}" end puts "----------------------------------------" puts "Cards count: #{deck.size}" names = deck.map(&:name) puts "Unique cards count: #{names.uniq.size}" avg_elixir = deck.sum(&:elixir_cost).to_f / deck.size puts "Average elixir: #{avg_elixir.round(2)}" puts "Spells by type: #{deck.count { |c| c.type == 'spell' }}" puts "Troops count: #{deck.count { |c| c.type == 'troop' }}" puts "Buildings count: #{deck.count { |c| c.type == 'building' }}" puts "Champions count: #{deck.count { |c| c.rarity == 'champion' }}" puts "Heroes count: #{deck.count { |c| c.rarity == 'hero' }}" puts "Evolutions count: #{deck.count { |c| c.rarity == 'evolution' }}" puts "Meta cards count: #{deck.count { |c| c.is_meta == 1 }}" all_roles = deck.flat_map { |card| roles_repo.roles_for(card.name) }.uniq.sort puts "Deck roles coverage: #{all_roles.join(', ')}" puts "Win conditions count: #{deck.count { |c| roles_repo.has_role?(c.name, 'win_condition') }}" puts "Anti-air count: #{deck.count { |c| roles_repo.has_role?(c.name, 'anti_air') }}" puts "Spell-role count: #{deck.count { |c| roles_repo.has_role?(c.name, 'spell') }}" puts "========================================"